libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo es el conjunto de objetos y funciones, que permiten ejecutar las operaciones básicas de la plataforma Moldeo, y que compone su núcleo.
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#include <moOGLFT.h>
Métodos públicos | |
virtual | ~TextureTess () |
virtual MOfloat * | texCoord (MOdouble *p)=0 |
During tesselation of a polygonal Face (outline, filled or solid), an object which implements this interface can be used to compute a different texture coordinate for each vertex.
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inlinevirtual |
Compute a texture coordinate for this position. Note that the position is in the glyph's local coordinate system.
p | vertex position in glyph's local coordinate system. Argument is a GLdouble[3]. |