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libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo es el conjunto de objetos y funciones, que permiten ejecutar las operaciones básicas de la plataforma Moldeo, y que compone su núcleo.
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Lista completa de los miembros de moFBO, incluyendo todos los heredados:
| AddDepthStencilBuffer() | moFBO | |
| AddTexture(MOuint p_width, MOuint p_height, const moTexParam &p_param, MOuint p_glid, MOuint &p_attach_point) | moFBO | |
| AttachTexture(MOuint p_width, MOuint p_height, const moTexParam &p_param, MOuint p_glid, MOuint p_attach_point) | moFBO | |
| Bind() | moFBO | |
| CheckStatus() const | moFBO | |
| ClearAttachements() | moFBO | |
| Finish() | moFBO | virtual |
| GetColorAttachPoint(MOuint p_attach_point) | moFBO | |
| GetColorAttachPointIndex(MOuint p_glid) | moFBO | |
| GetColorAttachPointsCount() | moFBO | inline |
| GetGLId() const | moFBO | inline |
| GetHeight() const | moFBO | inline |
| GetInternalFormat() const | moFBO | inline |
| GetTarget() const | moFBO | inline |
| GetTextureGLId(MOuint p_attach_point) | moFBO | |
| GetWidth() const | moFBO | inline |
| HasDepthBuffer() | moFBO | inline |
| HasStencilBuffer() | moFBO | inline |
| Init(moGLManager *p_gl) | moFBO | virtual |
| moAbstract::Init() | moAbstract | virtual |
| InitAttachPointsArray() | moFBO | private |
| Initialized() | moAbstract | |
| IsValidTexture(MOuint p_width, MOuint p_height, const moTexParam &p_param) const | moFBO | |
| m_attach_points_array | moFBO | private |
| m_bInitialized | moAbstract | |
| m_DepthStencilTex | moFBO | private |
| m_fbo | moFBO | private |
| m_gl | moFBO | private |
| m_has_depth_buffer | moFBO | private |
| m_has_stencil_buffer | moFBO | private |
| m_height | moFBO | private |
| m_internal_format | moFBO | private |
| m_num_color_attach_points | moFBO | private |
| m_target | moFBO | private |
| m_tex_glid_array | moFBO | private |
| m_width | moFBO | private |
| moAbstract() | moAbstract | |
| MODebug | moAbstract | static |
| MODebug2 | moAbstract | static |
| moFBO() | moFBO | |
| SetDrawTexture(MOuint p_attach_point) | moFBO | |
| SetDrawTexture(MOuint p_glid, MOuint p_width, MOuint p_height, const moTexParam &p_param, MOuint p_attach_point=0) | moFBO | |
| SetReadTexture(MOuint p_attach_point) | moFBO | |
| SetReadTexture(MOuint p_glid, MOuint p_width, MOuint p_height, const moTexParam &p_param, MOuint p_attach_point=0) | moFBO | |
| Unbind() | moFBO | |
| ~moAbstract() | moAbstract | virtual |
| ~moFBO() | moFBO | virtual |