| Angle(const moVector4< Real > &rkV) | moVector4< Real > | inline | 
  | CompareArrays(const moVector4 &rkV) const | moVector4< Real > | inlineprivate | 
  | Cosine(const moVector4< Real > &rkV) | moVector4< Real > | inline | 
  | Dot(const moVector4 &rkV) const | moVector4< Real > | inline | 
  | Finish() | moAbstract | virtual | 
  | Init() | moAbstract | virtual | 
  | Initialized() | moAbstract |  | 
  | Length() const | moVector4< Real > | inline | 
  | m_afTuple | moVector4< Real > | private | 
  | m_bInitialized | moAbstract |  | 
  | moAbstract() | moAbstract |  | 
  | MODebug | moAbstract | static | 
  | MODebug2 | moAbstract | static | 
  | moVector4() | moVector4< Real > | inline | 
  | moVector4(Real fX, Real fY, Real fZ, Real fW) | moVector4< Real > | inline | 
  | moVector4(const Real *afTuple) | moVector4< Real > | inline | 
  | moVector4(const moVector4 &rkV) | moVector4< Real > | inline | 
  | Normalize() | moVector4< Real > | inline | 
  | ONE | moVector4< Real > | static | 
  | ONE(1, 1, 1, 1) | moVector4< Real > |  | 
  | ONE(1.0, 1.0, 1.0, 1.0) | moVector4< Real > |  | 
  | operator const Real *() const | moVector4< Real > | inline | 
  | operator Real *() | moVector4< Real > | inline | 
  | operator!=(const moVector4 &rkV) const | moVector4< Real > | inline | 
  | operator*(Real fScalar) const | moVector4< Real > | inline | 
  | operator*=(Real fScalar) | moVector4< Real > | inline | 
  | operator+(const moVector4 &rkV) const | moVector4< Real > | inline | 
  | operator+=(const moVector4 &rkV) | moVector4< Real > | inline | 
  | operator-(const moVector4 &rkV) const | moVector4< Real > | inline | 
  | operator-() const | moVector4< Real > | inline | 
  | operator-=(const moVector4 &rkV) | moVector4< Real > | inline | 
  | operator/(Real fScalar) const | moVector4< Real > | inline | 
  | operator/=(Real fScalar) | moVector4< Real > | inline | 
  | operator<(const moVector4 &rkV) const | moVector4< Real > | inline | 
  | operator<=(const moVector4 &rkV) const | moVector4< Real > | inline | 
  | operator=(const moVector4 &rkV) | moVector4< Real > | inline | 
  | operator==(const moVector4 &rkV) const | moVector4< Real > | inline | 
  | operator>(const moVector4 &rkV) const | moVector4< Real > | inline | 
  | operator>=(const moVector4 &rkV) const | moVector4< Real > | inline | 
  | operator[](int i) const | moVector4< Real > | inline | 
  | operator[](int i) | moVector4< Real > | inline | 
  | SquaredLength() const | moVector4< Real > | inline | 
  | UNIT_W | moVector4< Real > | static | 
  | UNIT_W(0, 0, 0, 1) | moVector4< Real > |  | 
  | UNIT_W(0.0, 0.0, 0.0, 1.0) | moVector4< Real > |  | 
  | UNIT_X | moVector4< Real > | static | 
  | UNIT_X(1.0, 0.0, 0.0, 0.0) | moVector4< Real > |  | 
  | UNIT_Y | moVector4< Real > | static | 
  | UNIT_Y(0, 1, 0, 0) | moVector4< Real > |  | 
  | UNIT_Y(0.0, 1.0, 0.0, 0.0) | moVector4< Real > |  | 
  | UNIT_Z | moVector4< Real > | static | 
  | UNIT_Z(0, 0, 1, 0) | moVector4< Real > |  | 
  | UNIT_Z(0.0, 0.0, 1.0, 0.0) | moVector4< Real > |  | 
  | W() const | moVector4< Real > | inline | 
  | W() | moVector4< Real > | inline | 
  | X() const | moVector4< Real > | inline | 
  | X() | moVector4< Real > | inline | 
  | Y() const | moVector4< Real > | inline | 
  | Y() | moVector4< Real > | inline | 
  | Z() const | moVector4< Real > | inline | 
  | Z() | moVector4< Real > | inline | 
  | ZERO | moVector4< Real > | static | 
  | ZERO(0.0, 0.0, 0.0, 0.0) | moVector4< Real > |  | 
  | ~moAbstract() | moAbstract | virtual |