| Angle(const moVector4< Real > &rkV) | moVector4< Real > | inline |
| CompareArrays(const moVector4 &rkV) const | moVector4< Real > | inlineprivate |
| Cosine(const moVector4< Real > &rkV) | moVector4< Real > | inline |
| Dot(const moVector4 &rkV) const | moVector4< Real > | inline |
| Finish() | moAbstract | virtual |
| Init() | moAbstract | virtual |
| Initialized() | moAbstract | |
| Length() const | moVector4< Real > | inline |
| m_afTuple | moVector4< Real > | private |
| m_bInitialized | moAbstract | |
| moAbstract() | moAbstract | |
| MODebug | moAbstract | static |
| MODebug2 | moAbstract | static |
| moVector4() | moVector4< Real > | inline |
| moVector4(Real fX, Real fY, Real fZ, Real fW) | moVector4< Real > | inline |
| moVector4(const Real *afTuple) | moVector4< Real > | inline |
| moVector4(const moVector4 &rkV) | moVector4< Real > | inline |
| Normalize() | moVector4< Real > | inline |
| ONE | moVector4< Real > | static |
| ONE(1, 1, 1, 1) | moVector4< Real > | |
| ONE(1.0, 1.0, 1.0, 1.0) | moVector4< Real > | |
| operator const Real *() const | moVector4< Real > | inline |
| operator Real *() | moVector4< Real > | inline |
| operator!=(const moVector4 &rkV) const | moVector4< Real > | inline |
| operator*(Real fScalar) const | moVector4< Real > | inline |
| operator*=(Real fScalar) | moVector4< Real > | inline |
| operator+(const moVector4 &rkV) const | moVector4< Real > | inline |
| operator+=(const moVector4 &rkV) | moVector4< Real > | inline |
| operator-(const moVector4 &rkV) const | moVector4< Real > | inline |
| operator-() const | moVector4< Real > | inline |
| operator-=(const moVector4 &rkV) | moVector4< Real > | inline |
| operator/(Real fScalar) const | moVector4< Real > | inline |
| operator/=(Real fScalar) | moVector4< Real > | inline |
| operator<(const moVector4 &rkV) const | moVector4< Real > | inline |
| operator<=(const moVector4 &rkV) const | moVector4< Real > | inline |
| operator=(const moVector4 &rkV) | moVector4< Real > | inline |
| operator==(const moVector4 &rkV) const | moVector4< Real > | inline |
| operator>(const moVector4 &rkV) const | moVector4< Real > | inline |
| operator>=(const moVector4 &rkV) const | moVector4< Real > | inline |
| operator[](int i) const | moVector4< Real > | inline |
| operator[](int i) | moVector4< Real > | inline |
| SquaredLength() const | moVector4< Real > | inline |
| UNIT_W | moVector4< Real > | static |
| UNIT_W(0, 0, 0, 1) | moVector4< Real > | |
| UNIT_W(0.0, 0.0, 0.0, 1.0) | moVector4< Real > | |
| UNIT_X | moVector4< Real > | static |
| UNIT_X(1.0, 0.0, 0.0, 0.0) | moVector4< Real > | |
| UNIT_Y | moVector4< Real > | static |
| UNIT_Y(0, 1, 0, 0) | moVector4< Real > | |
| UNIT_Y(0.0, 1.0, 0.0, 0.0) | moVector4< Real > | |
| UNIT_Z | moVector4< Real > | static |
| UNIT_Z(0, 0, 1, 0) | moVector4< Real > | |
| UNIT_Z(0.0, 0.0, 1.0, 0.0) | moVector4< Real > | |
| W() const | moVector4< Real > | inline |
| W() | moVector4< Real > | inline |
| X() const | moVector4< Real > | inline |
| X() | moVector4< Real > | inline |
| Y() const | moVector4< Real > | inline |
| Y() | moVector4< Real > | inline |
| Z() const | moVector4< Real > | inline |
| Z() | moVector4< Real > | inline |
| ZERO | moVector4< Real > | static |
| ZERO(0.0, 0.0, 0.0, 0.0) | moVector4< Real > | |
| ~moAbstract() | moAbstract | virtual |