libmoldeo (Moldeo 1.0 Core)  1.0
libmoldeo es el conjunto de objetos y funciones, que permiten ejecutar las operaciones básicas de la plataforma Moldeo, y que compone su núcleo.
moVector2< Real > Lista de los miembros

Lista completa de los miembros de moVector2< Real >, incluyendo todos los heredados:

Angle(const moVector2< Real > &rkV)moVector2< Real >inline
CompareArrays(const moVector2 &rkV) constmoVector2< Real >inlineprivate
ComputeExtremes(int iVQuantity, const moVector2 *akPoint, moVector2 &rkMin, moVector2 &rkMax)moVector2< Real >inlinestatic
Cosine(const moVector2< Real > &rkV)moVector2< Real >inline
Dot(const moVector2 &rkV) constmoVector2< Real >inline
DotPerp(const moVector2 &rkV) constmoVector2< Real >inline
Finish()moAbstractvirtual
GenerateOrthonormalBasis(moVector2 &rkU, moVector2 &rkV)moVector2< Real >inlinestatic
GetBarycentrics(const moVector2 &rkV0, const moVector2 &rkV1, const moVector2 &rkV2, Real afBary[3]) constmoVector2< Real >inline
Init()moAbstractvirtual
Initialized()moAbstract
Length() constmoVector2< Real >inline
m_afTuplemoVector2< Real >private
m_bInitializedmoAbstract
moAbstract()moAbstract
MODebugmoAbstractstatic
MODebug2moAbstractstatic
moVector2()moVector2< Real >inline
moVector2(Real fX, Real fY)moVector2< Real >inline
moVector2(const Real *afTuple)moVector2< Real >inline
moVector2(const moVector2 &rkV)moVector2< Real >inline
Normalize()moVector2< Real >inline
ONEmoVector2< Real >static
ONE(1, 1)moVector2< Real >
ONE(1.0, 1.0)moVector2< Real >
operator const Real *() constmoVector2< Real >inline
operator Real *()moVector2< Real >inline
operator!=(const moVector2 &rkV) constmoVector2< Real >inline
operator*(Real fScalar) constmoVector2< Real >inline
operator*=(Real fScalar)moVector2< Real >inline
operator+(const moVector2 &rkV) constmoVector2< Real >inline
operator+=(const moVector2 &rkV)moVector2< Real >inline
operator-(const moVector2 &rkV) constmoVector2< Real >inline
operator-() constmoVector2< Real >inline
operator-=(const moVector2 &rkV)moVector2< Real >inline
operator/(Real fScalar) constmoVector2< Real >inline
operator/=(Real fScalar)moVector2< Real >inline
operator<(const moVector2 &rkV) constmoVector2< Real >inline
operator<=(const moVector2 &rkV) constmoVector2< Real >inline
operator=(const moVector2 &rkV)moVector2< Real >inline
operator==(const moVector2 &rkV) constmoVector2< Real >inline
operator>(const moVector2 &rkV) constmoVector2< Real >inline
operator>=(const moVector2 &rkV) constmoVector2< Real >inline
operator[](int i) constmoVector2< Real >inline
operator[](int i)moVector2< Real >inline
Orthonormalize(moVector2 &rkU, moVector2 &rkV)moVector2< Real >inlinestatic
Perp() constmoVector2< Real >inline
SquaredLength() constmoVector2< Real >inline
UNIT_XmoVector2< Real >static
UNIT_X(1.0, 0.0)moVector2< Real >
UNIT_YmoVector2< Real >static
UNIT_Y(0, 1)moVector2< Real >
UNIT_Y(0.0, 1.0)moVector2< Real >
UnitPerp() constmoVector2< Real >inline
X() constmoVector2< Real >inline
X()moVector2< Real >inline
Y() constmoVector2< Real >inline
Y()moVector2< Real >inline
ZEROmoVector2< Real >static
ZERO(0.0, 0.0)moVector2< Real >
~moAbstract()moAbstractvirtual