libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo es el conjunto de objetos y funciones, que permiten ejecutar las operaciones básicas de la plataforma Moldeo, y que compone su núcleo.
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#include <moOGLFT.h>
Atributos públicos | |
GLuint | texture_name_ |
< A bound texture name is an integer in OpenGL. Más... | |
FT_Int | left_bearing_ |
FT_Int | bottom_bearing_ |
The bottom bearing of the transformed glyph. Más... | |
int | width_ |
The 2**l width of the texture. Más... | |
int | height_ |
GLfloat | texture_s_ |
by the glyph. Más... | |
GLfloat | texture_t_ |
The advance vector of the transformed glyph. Más... | |
FT_Vector | advance_ |
The textured glyphs need a little bit more infrastructure to draw since we have to remember the size of the texture object itself (at least implicitly). Also, we don't want to create any more texture objects than we have to, so they are always cached.
FT_Int OGLFT::Texture::TextureInfo::bottom_bearing_ |
int OGLFT::Texture::TextureInfo::height_ |
FT_Int OGLFT::Texture::TextureInfo::left_bearing_ |
GLuint OGLFT::Texture::TextureInfo::texture_name_ |
GLfloat OGLFT::Texture::TextureInfo::texture_s_ |
GLfloat OGLFT::Texture::TextureInfo::texture_t_ |
int OGLFT::Texture::TextureInfo::width_ |