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libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo es el conjunto de objetos y funciones, que permiten ejecutar las operaciones básicas de la plataforma Moldeo, y que compone su núcleo.
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Lista completa de los miembros de CLoad3DS, incluyendo todos los heredados:
| AddVector(CVector3 vVector1, CVector3 vVector2) | CLoad3DS | private |
| CleanUp() | CLoad3DS | private |
| CLoad3DS() | CLoad3DS | |
| ComputeNormals(mo3DSModel *pModel) | CLoad3DS | private |
| Cross(CVector3 vVector1, CVector3 vVector2) | CLoad3DS | private |
| DivideVectorByScaler(CVector3 vVector1, float Scaler) | CLoad3DS | private |
| GetString(char *) | CLoad3DS | private |
| Import3DS(mo3DSModel *pModel, char *strFileName) | CLoad3DS | |
| m_CurrentChunk | CLoad3DS | private |
| m_FilePointer | CLoad3DS | private |
| m_TempChunk | CLoad3DS | private |
| Normalize(CVector3 vNormal) | CLoad3DS | private |
| ProcessNextChunk(mo3DSModel *pModel, tChunk *) | CLoad3DS | private |
| ProcessNextMaterialChunk(mo3DSModel *pModel, tChunk *) | CLoad3DS | private |
| ProcessNextObjectChunk(mo3DSModel *pModel, mo3DSObject *pObject, tChunk *) | CLoad3DS | private |
| ReadChunk(tChunk *) | CLoad3DS | private |
| ReadColorChunk(mo3DSMaterialInfo *pMaterial, tChunk *pChunk, int color) | CLoad3DS | private |
| ReadObjectMaterial(mo3DSModel *pModel, mo3DSObject *pObject, tChunk *pPreviousChunk) | CLoad3DS | private |
| ReadUVCoordinates(mo3DSObject *pObject, tChunk *) | CLoad3DS | private |
| ReadVertexIndices(mo3DSObject *pObject, tChunk *) | CLoad3DS | private |
| ReadVertices(mo3DSObject *pObject, tChunk *) | CLoad3DS | private |
| Vector(CVector3 vPoint1, CVector3 vPoint2) | CLoad3DS | private |