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CVector3 | Vector (CVector3 vPoint1, CVector3 vPoint2) |
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CVector3 | AddVector (CVector3 vVector1, CVector3 vVector2) |
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CVector3 | DivideVectorByScaler (CVector3 vVector1, float Scaler) |
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CVector3 | Cross (CVector3 vVector1, CVector3 vVector2) |
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CVector3 | Normalize (CVector3 vNormal) |
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int | GetString (char *) |
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void | ReadChunk (tChunk *) |
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void | ProcessNextChunk (mo3DSModel *pModel, tChunk *) |
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void | ProcessNextObjectChunk (mo3DSModel *pModel, mo3DSObject *pObject, tChunk *) |
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void | ProcessNextMaterialChunk (mo3DSModel *pModel, tChunk *) |
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void | ReadColorChunk (mo3DSMaterialInfo *pMaterial, tChunk *pChunk, int color) |
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void | ReadVertices (mo3DSObject *pObject, tChunk *) |
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void | ReadVertexIndices (mo3DSObject *pObject, tChunk *) |
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void | ReadUVCoordinates (mo3DSObject *pObject, tChunk *) |
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void | ReadObjectMaterial (mo3DSModel *pModel, mo3DSObject *pObject, tChunk *pPreviousChunk) |
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void | ComputeNormals (mo3DSModel *pModel) |
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void | CleanUp () |
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Definición en la línea 106 del archivo mo3ds.h.
La documentación para esta clase fue generada a partir de los siguientes ficheros: