Lista completa de los miembros de moTextureBuffer, incluyendo todos los heredados:
Finish() | moTextureBuffer | virtual |
GetBufferFormat() | moTextureBuffer | inline |
GetBufferLevels(int L, int C) | moTextureBuffer | |
GetBufferPath() | moTextureBuffer | inline |
GetBufferPatterns(moTexture *p_ImageReference, int x, int y, int width=0, int height=0) | moTextureBuffer | |
GetBufferPatterns(const moTexture &p_ImageReference, int x, int y, int width=0, int height=0) | moTextureBuffer | |
GetFrame(MOuint p_i) | moTextureBuffer | virtual |
GetImagesProcessed() | moTextureBuffer | inline |
GetName() | moTextureBuffer | inline |
GetTexture(MOuint p_i) | moTextureBuffer | virtual |
GetTextureArray(int width, int height, int levels, bool force_load=false) | moTextureBuffer | |
Init() | moTextureBuffer | virtual |
Init(moText p_foldername, moText p_bufferformat, moResourceManager *p_pResourceManager) | moTextureBuffer | virtual |
Init(moText p_foldername, moTextureBufferFormat p_bufferformat, int p_pattern_width, int p_pattern_height, moResourceManager *p_pResourceManager) | moTextureBuffer | virtual |
Initialized() | moAbstract | |
LevelDiagram | moTextureBuffer | |
LoadCompleted() | moTextureBuffer | |
LoadImage(moText p_ImageName, moBitmap *pImage, int indeximage) | moTextureBuffer | |
m_ActualImage | moTextureBuffer | private |
m_bInitialized | moAbstract | |
m_bLoadCompleted | moTextureBuffer | private |
m_BufferFormat | moTextureBuffer | private |
m_BufferPath | moTextureBuffer | private |
m_FolderName | moTextureBuffer | private |
m_Frames | moTextureBuffer | private |
m_ImagesProcessed | moTextureBuffer | private |
m_pBufferLevels | moTextureBuffer | private |
m_pBufferPatterns | moTextureBuffer | private |
m_pDirectory | moTextureBuffer | private |
m_pResourceManager | moTextureBuffer | private |
m_texture_array | moTextureBuffer | |
max_contrast | moTextureBuffer | |
max_luminance | moTextureBuffer | |
min_contrast | moTextureBuffer | |
min_luminance | moTextureBuffer | |
moAbstract() | moAbstract | |
MODebug | moAbstract | static |
MODebug2 | moAbstract | static |
moTextureBuffer(int slots=0) | moTextureBuffer | |
pattern_height | moTextureBuffer | private |
pattern_width | moTextureBuffer | private |
ReleaseFrame(MOuint p_i) | moTextureBuffer | virtual |
UpdateImages(int maxfiles=-1) | moTextureBuffer | |
~moAbstract() | moAbstract | virtual |
~moTextureBuffer() | moTextureBuffer | virtual |