58         DWORD dw = GetLastError();
 
   59         sprintf(szBuf, 
"%s failed: GetLastError returned %i\n",
 
   60             (
char*)plugin_file, (
int)dw);
 
   68     farp = GetProcAddress(handle, 
"DestroyEffectFactory");
 
   99         if(pfx==NULL) 
return NULL;
 
  125             if(
array[j]==Efecto) {
 
  133                     for(i=0;i<j;i++) narray[i] = 
array[i];
 
  134                     for(i=j;i<(n-1);i++) narray[i] = 
array[i+1];
 
  152     if(!stricmp(effect_name, 
"nil")) 
return NULL;
 
  157         complete_name+= 
moText(
"_d");
 
  159     complete_name += 
moText(
".dll");
 
  163         complete_name+= 
moText(
"_d");
 
  165     complete_name += moPluginExtension;
 
  172     for(
MOuint i = 0; 
i < plugins.Count(); 
i++)
 
  173         if(!stricmp(plugins[
i]->GetName(), complete_name))
 
  183         plg_index = plugins.Count();
 
  185         plugins.Add( pPlugin );
 
  189     if(plugins[plg_index]->m_factory!=NULL)
 
  190     return plugins[plg_index]->Create();
 
  201     if(!stricmp(effect->
GetName(), 
"")) 
return false;
 
  206         complete_name+=  
moText(
"_d");
 
  208     complete_name +=  
moText(
".dll");
 
  212         complete_name+=  
moText(
"_d");
 
  214     complete_name +=  moPluginExtension;
 
  221     for(
MOuint i = 0; 
i < plugins.Count(); 
i++)
 
  222         if(!stricmp(plugins[
i]->GetName(), complete_name))
 
  233     bool res = plugins[plg_index]->Destroy(effect);
 
  236     if (res && plugins[plg_index]->n == 0) {
 
  237         plugins[plg_index]->Unload();
 
  238         plugins.Remove(plg_index);
 
LIBMOLDEO_API bool moDeleteEffect(moEffect *effect, moPluginsArray &plugins)
 
moEffectFactory *(MO_PLG_ENTRY * CreateEffectFactoryFunction)()
 
static void Error(moText p_text)
Anuncia un error. 
 
moEffectFactory * m_factory
 
virtual void Destroy(moEffect *fx)=0
 
const moText & GetName() const 
 
LIBMOLDEO_API moEffect * moNewEffect(moText effect_name, moPluginsArray &plugins)
 
virtual moEffect * Create(void)=0
 
bool Destroy(moEffect *effect)
 
clase de para manejar textos 
 
void(MO_PLG_ENTRY * DestroyEffectFactoryFunction)()
 
moDefineDynamicArray(moPluginDefinitions) moDefineDynamicArray(moPluginsArray) moEffectFactory
 
moTypes MOint moText moParamIndex moParamReference int iRow int int i int i
 
DestroyEffectFactoryFunction DestroyEffectFactory
 
void moUnloadPlugin(MOpluginHandle &handle)
 
static const moText & GetModulesDir()
 
Fábrica de efectos, clase abstracta pura a implementar para un plugin derivado de moEffect...
 
void Load(moText plugin_file)
 
CreateEffectFactoryFunction CreateEffectFactory
 
clase base para objetos dibujables 
 
MOpluginHandle moLoadPlugin(moText fn)