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|   | moGLViewport (float p_width=1.0, float p_height=1.0) | 
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| virtual  | ~moGLViewport () | 
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|   | moGLViewport (const moGLViewport &p_src) | 
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| moGLViewport &  | operator= (const moGLViewport &p_src) | 
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| float  | GetWidth () | 
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| float  | GetHeight () | 
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| float  | GetProportion () | 
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| float  | GetProportionInvert () | 
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|   | moVector2 () | 
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|   | moVector2 (MOfloatfX, MOfloatfY) | 
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|   | moVector2 (const MOfloat *afTuple) | 
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|   | moVector2 (const moVector2 &rkV) | 
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|   | operator const MOfloat * () const | 
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|   | operator MOfloat * () | 
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| MOfloat  | operator[] (int i) const | 
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| MOfloat &  | operator[] (int i) | 
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| MOfloat  | X () const | 
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| MOfloat &  | X () | 
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| MOfloat  | Y () const | 
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| MOfloat &  | Y () | 
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| moVector2 &  | operator= (const moVector2 &rkV) | 
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| bool  | operator== (const moVector2 &rkV) const | 
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| bool  | operator!= (const moVector2 &rkV) const | 
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| bool  | operator< (const moVector2 &rkV) const | 
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| bool  | operator<= (const moVector2 &rkV) const | 
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| bool  | operator> (const moVector2 &rkV) const | 
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| bool  | operator>= (const moVector2 &rkV) const | 
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| moVector2  | operator+ (const moVector2 &rkV) const | 
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| moVector2  | operator- (const moVector2 &rkV) const | 
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| moVector2  | operator- () const | 
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| moVector2  | operator* (MOfloatfScalar) const | 
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| moVector2  | operator/ (MOfloatfScalar) const | 
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| moVector2 &  | operator+= (const moVector2 &rkV) | 
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| moVector2 &  | operator-= (const moVector2 &rkV) | 
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| moVector2 &  | operator*= (MOfloatfScalar) | 
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| moVector2 &  | operator/= (MOfloatfScalar) | 
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| MOfloat  | Length () const | 
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| MOfloat  | SquaredLength () const | 
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| MOfloat  | Dot (const moVector2 &rkV) const | 
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| MOfloat  | Normalize () | 
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| moVector2  | Perp () const | 
|   | returns (y,-x)  Más...
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| moVector2  | UnitPerp () const | 
|   | returns (y,-x)/sqrt(x*x+y*y)  Más...
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| MOfloat  | DotPerp (const moVector2 &rkV) const | 
|   | returns DotPerp((x,y),(V.x,V.y)) = x*V.y - y*V.x  Más...
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| void  | GetBarycentrics (const moVector2 &rkV0, const moVector2 &rkV1, const moVector2 &rkV2, MOfloatafBary[3]) const | 
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| MOfloat  | Cosine (const moVector2< MOfloat > &rkV) | 
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| MOfloat  | Angle (const moVector2< MOfloat > &rkV) | 
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|   | moAbstract () | 
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| virtual  | ~moAbstract () | 
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| virtual MOboolean  | Init () | 
|   | Inicializa el objeto.  Más...
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| virtual MOboolean  | Finish () | 
|   | Finaliza el objeto, libera recursos.  Más...
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| MOboolean  | Initialized () | 
|   | Pregunta si está inicializado.  Más...
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Definición en la línea 115 del archivo moGLManager.h.