libmoldeo (Moldeo 1.0 Core)  1.0
libmoldeo es el conjunto de objetos y funciones, que permiten ejecutar las operaciones básicas de la plataforma Moldeo, y que compone su núcleo.
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moPrePlugin.h
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1 /*******************************************************************************
2 
3  moPrePlugin.h
4 
5  ****************************************************************************
6  * *
7  * This source is free software; you can redistribute it and/or modify *
8  * it under the terms of the GNU General Public License as published by *
9  * the Free Software Foundation; either version 2 of the License, or *
10  * (at your option) any later version. *
11  * *
12  * This code is distributed in the hope that it will be useful, but *
13  * WITHOUT ANY WARRANTY; without even the implied warranty of *
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
15  * General Public License for more details. *
16  * *
17  * A copy of the GNU General Public License is available on the World *
18  * Wide Web at <http://www.gnu.org/copyleft/gpl.html>. You can also *
19  * obtain it by writing to the Free Software Foundation, *
20  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
21  * *
22  ****************************************************************************
23 
24  Copyright(C) 2006 Fabricio Costa
25 
26  Authors:
27  Fabricio Costa
28 
29 
30 *******************************************************************************/
31 
32 #ifndef __MO_PRE_PLUGIN_H__
33 #define __MO_PRE_PLUGIN_H__
34 
35 #include "moBasePlugin.h"
36 #include "moPreEffect.h"
37 
39 {
40 public:
42  virtual ~moPreEffectFactory();
43  virtual moPreEffect* Create(void) = 0;
44  virtual void Destroy(moPreEffect* fx) = 0;
45 };
46 
49 
51 {
52 public:
54  int n;
55 
58 
60 
61  moPrePlugin() { handle = NULL; n = 0; array = NULL; m_factory = NULL;}
62  moPrePlugin(moText plugin_file) { handle = NULL; n = 0; array = NULL; m_factory = NULL; Load(plugin_file); }
63  virtual ~moPrePlugin() { if(handle != NULL) Unload(); }
64 
65  void Load(moText plugin_file);
66  void Unload();
67  moPreEffect* Create();
68  bool Destroy(moPreEffect *preeffect);
69  moText GetName() { return name; }
70 private:
71  moText name;
72  MOpluginHandle handle;
73 };
74 
75 moDeclareExportedDynamicArray( moPrePlugin*, moPrePluginsArray );
76 
77 LIBMOLDEO_API moPreEffect* moNewPreEffect(moText effect_name, moPrePluginsArray &plugins);
78 LIBMOLDEO_API bool moDeletePreEffect(moPreEffect* effect, moPrePluginsArray &plugins);
79 
80 #endif
81 
virtual ~moPrePlugin()
Definition: moPrePlugin.h:63
void(MO_PLG_ENTRY * DestroyPreEffectFactoryFunction)()
Definition: moPrePlugin.h:48
CreatePreEffectFactoryFunction CreatePreEffectFactory
Definition: moPrePlugin.h:56
LIBMOLDEO_API bool moDeletePreEffect(moPreEffect *effect, moPrePluginsArray &plugins)
clase base para definir Pre-Efectos.
Definition: moPreEffect.h:59
#define LIBMOLDEO_API
Definition: moTypes.h:180
moPreEffectFactory *(MO_PLG_ENTRY * CreatePreEffectFactoryFunction)()
Definition: moPrePlugin.h:47
#define MO_PLG_ENTRY
Definition: moBasePlugin.h:46
LIBMOLDEO_API moPreEffect * moNewPreEffect(moText effect_name, moPrePluginsArray &plugins)
clase de para manejar textos
Definition: moText.h:75
moDeclareExportedDynamicArray(moPrePlugin *, moPrePluginsArray)
moPreEffectFactory * m_factory
Definition: moPrePlugin.h:59
moPrePlugin(moText plugin_file)
Definition: moPrePlugin.h:62
moPreEffect ** array
Definition: moPrePlugin.h:53
moText GetName()
Definition: moPrePlugin.h:69
void * MOpluginHandle
Definition: moBasePlugin.h:44
DestroyPreEffectFactoryFunction DestroyPreEffectFactory
Definition: moPrePlugin.h:57