#include <moTextureFilter.h>
Definición en la línea 57 del archivo moTextureFilter.h.
◆ moColorMatrix()
moColorMatrix::moColorMatrix |
( |
| ) |
|
◆ ~moColorMatrix()
moColorMatrix::~moColorMatrix |
( |
| ) |
|
|
virtual |
◆ ApplyChgMatrix()
void moColorMatrix::ApplyChgMatrix |
( |
| ) |
|
|
protected |
◆ Copy()
◆ Finish()
void moColorMatrix::Finish |
( |
| ) |
|
|
virtual |
◆ GetMatrixPointer()
MOfloat* moColorMatrix::GetMatrixPointer |
( |
| ) |
|
|
inline |
◆ IdentityMatrix()
void moColorMatrix::IdentityMatrix |
( |
| ) |
|
|
protected |
◆ Init()
void moColorMatrix::Init |
( |
| ) |
|
|
virtual |
◆ MatIdx()
int moColorMatrix::MatIdx |
( |
int |
i, |
|
|
int |
j |
|
) |
| |
|
inlineprotected |
◆ Multiply()
◆ SetIndentity()
void moColorMatrix::SetIndentity |
( |
| ) |
|
|
inline |
◆ SetXRotateMatrix()
void moColorMatrix::SetXRotateMatrix |
( |
float |
rs, |
|
|
float |
rc |
|
) |
| |
|
protected |
◆ SetYRotateMatrix()
void moColorMatrix::SetYRotateMatrix |
( |
float |
rs, |
|
|
float |
rc |
|
) |
| |
|
protected |
◆ SetZero()
void moColorMatrix::SetZero |
( |
| ) |
|
|
inline |
◆ SetZRotateMatrix()
void moColorMatrix::SetZRotateMatrix |
( |
float |
rs, |
|
|
float |
rc |
|
) |
| |
|
protected |
◆ SetZShearMatrix()
void moColorMatrix::SetZShearMatrix |
( |
float |
dx, |
|
|
float |
dy |
|
) |
| |
|
protected |
◆ XFormPoint()
void moColorMatrix::XFormPoint |
( |
float & |
tx, |
|
|
float & |
ty, |
|
|
float & |
tz |
|
) |
| |
|
protected |
◆ ZeroMatrix()
void moColorMatrix::ZeroMatrix |
( |
| ) |
|
|
protected |
◆ m_Matrix
MOfloat moColorMatrix::m_Matrix[16] |
|
protected |
◆ m_MatrixChg
MOfloat moColorMatrix::m_MatrixChg[16] |
|
protected |
◆ m_MatrixTemp
MOfloat moColorMatrix::m_MatrixTemp[16] |
|
protected |
La documentación para esta clase fue generada a partir de los siguientes ficheros: