Ir al código fuente de este archivo.
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enum | moConsoleParamIndex {
CONSOLE_INLET,
CONSOLE_OUTLET,
CONSOLE_SCRIPT,
CONSOLE_DEVICES,
CONSOLE_PREEFFECT,
CONSOLE_EFFECT,
CONSOLE_POSTEFFECT,
CONSOLE_MASTEREFFECT,
CONSOLE_RESOURCES,
CONSOLE_ON,
CONSOLE_FULLDEBUG,
CONSOLE_OUTPUTMODE,
CONSOLE_OUTPUTRESOLUTION,
CONSOLE_RENDERMODE,
CONSOLE_RENDERRESOLUTION,
CONSOLE_CLIP1,
CONSOLE_CLIP2,
CONSOLE_CLIP3,
CONSOLE_PREVIEWS,
CONSOLE_SCREENSHOTS,
CONSOLE_VIDEOSHOTS
} |
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◆ MAX_SELECCIONADOS
#define MAX_SELECCIONADOS 255 |
◆ MO_CFG_ACCION_COD
#define MO_CFG_ACCION_COD 1 |
◆ MO_CFG_ACCION_CODDISP
#define MO_CFG_ACCION_CODDISP 2 |
◆ MO_CFG_ACCION_STR
#define MO_CFG_ACCION_STR 0 |
◆ MO_CFG_EFFECT
◆ MO_CFG_EFFECT_CONFIG
#define MO_CFG_EFFECT_CONFIG 1 |
◆ MO_CFG_EFFECT_KEY
#define MO_CFG_EFFECT_KEY 5 |
◆ MO_CFG_EFFECT_LABEL
#define MO_CFG_EFFECT_LABEL 2 |
◆ MO_CFG_EFFECT_ON
#define MO_CFG_EFFECT_ON 4 |
◆ MO_CFG_EFFECT_PRE
#define MO_CFG_EFFECT_PRE 3 |
◆ MO_DEF_RENDER_HEIGHT
#define MO_DEF_RENDER_HEIGHT 600 |
◆ MO_DEF_RENDER_WIDTH
#define MO_DEF_RENDER_WIDTH 800 |
◆ MO_DEF_SCREEN_HEIGHT
#define MO_DEF_SCREEN_HEIGHT 600 |
◆ MO_DEF_SCREEN_WIDTH
#define MO_DEF_SCREEN_WIDTH 800 |
◆ MO_MAX_EFFECT
◆ MO_MAX_PRESETS
◆ MO_NO_EFFECT
◆ MO_SCREEN_DEPTH
#define MO_SCREEN_DEPTH 32 |
◆ MO_SCREEN_HEIGHT
#define MO_SCREEN_HEIGHT 600 |
◆ MO_SCREEN_WIDTH
#define MO_SCREEN_WIDTH 800 |
◆ moConsoleParamIndex
Valores de enumeraciones |
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CONSOLE_INLET | |
CONSOLE_OUTLET | |
CONSOLE_SCRIPT | |
CONSOLE_DEVICES | |
CONSOLE_PREEFFECT | |
CONSOLE_EFFECT | |
CONSOLE_POSTEFFECT | |
CONSOLE_MASTEREFFECT | |
CONSOLE_RESOURCES | |
CONSOLE_ON | |
CONSOLE_FULLDEBUG | |
CONSOLE_OUTPUTMODE | |
CONSOLE_OUTPUTRESOLUTION | |
CONSOLE_RENDERMODE | |
CONSOLE_RENDERRESOLUTION | |
CONSOLE_CLIP1 | |
CONSOLE_CLIP2 | |
CONSOLE_CLIP3 | |
CONSOLE_PREVIEWS | |
CONSOLE_SCREENSHOTS | |
CONSOLE_VIDEOSHOTS | |
Definición en la línea 108 del archivo moConsole.h.
◆ moDeclareExportedDynamicArray()